Creating the player entity + movement

Entities in SadConsole are basically small 1×1 Consoles.They have their own rendering process, position and surface element.But they additionally also have mouse and keyboard handling. I am going to start by creating a basic abstract Actor baseline class that we can use for future entities that we are going to make.This class will have someContinue reading “Creating the player entity + movement”

Design a site like this with WordPress.com
Get started