Generating a dungeon map

Lets start by creating a new “WorldGen” folder inside the “World” folder.Inside this folder we’ll create a new script “DungeonGenerator.cs” this classis solely responsible for rendering a dungeon on our tilemap, nothing more. I like to keep all my code seperated so its easy to expand on top later. For our DungeonGenerator we’ll just makeContinue reading “Generating a dungeon map”

Design a site like this with WordPress.com
Get started